
Fates might be a close second, but this is the greatest glow-up of a remake's soundtrack I've ever heard. Soundtrack: This game has the best soundtrack in the entire fucking series. However, again, as this is a remake, there is only so much they can do with this, as Gaiden was a JPN only title prior to this, and if they HAD done radical revisions, it would honestly change the identity of the game. The maps are not fun to play, at best, unit growth is something to drive the player on maps, but no real meaningful side objectives or obj variety on maps. Like this is the one weakness of the game in my mind. Yes, swamp maps are annoying, but also, they added the turnwheel for a reason, so use it. Crazy idea, using the tools the game gives you to beat it, such as warp rescue strats on Alm's route, Peg knight abuse against cantors and monsters on Celica's route, and just using your brain on either.

While the maps are often just locations with enemies placed on them with little-to-no rhyme or reason, I find that the maps aren't nearly as atrocious if you just don't suck balls at the game.

For instance, this entry gave us the Mila Turnwheel, something that every entry since has seen, as well as combat arts, something that Three Houses made an integral aspect of its combat. Gameplay: This is the actual worst part of the game, but not nearly as bad as people make it out to be, and in fact, Three Houses stole many aspects of this game's playbook for itself.
